When The Multi-Material is checked, you can select which material (of each of the multi-materials in the scene) you want displayed in the Studio. Select a multi-material in the drop-down and you will see a list of the materials (within that Multi-Material) below the drop-down. Multiple Model Sets can be added to a Studio by checking the corresponding boxes within the Model Sets drop-down menu. If no Image Style is selected the active Image style will be used. You can add an Image Style to your Studio, this includes among other things Frontplates. If this is not set, the studio will use the active Environment. Select which Environment You want to use in your studio. If this is not set, the studio will use the active Camera. Select which Camera You want to use in your studio. To modify a Studio simply select a different Camera, Environment, Model Set or Multi-Material from the drop-down menus. The new Studio will be pre-populated with the active elements in the scene – but only the active Camera and Environment are included (checked) by default. You can always check/uncheck any checkbox to include/exclude that element from the Studio. Setting up a StudioĬlick the Add Studio icon in the top left corner to add a new Studio. Under the Studios list you find five drop-down menus that display the currently active Camera > Environment > Image Style > Model Sets and Multi-Materials. Next to the Studios list you find the options to Add new Studio, Delete Studio and Thumbnail settings. You can reorder the studios list by drag and drop. Inline with the Studio name are icons that indicate what elements are included in that Studio. The active studio will be highlighted with a blue background. Even though it is displayed as one render job, the output will still result in multiple still images in. Clicking the button multiple times will add multiple bundles. In the top of the Studios window is a list of all the Studios in the scene. Adding Model Sets, Studios or Multi-Materials from the still image tab via the button in the Queue window will be shown as a single bundled render job (Configuration) in the queue. The Studios window is a dockable window – launch it via: Studios may contain any combination of Camera > Environment > Image Styles > Models Sets or Multi-Materials. Studios (Pro feature) allow you to combine and save scene/model/material variations in one file for quick creation and presentation. Exposed Headless Scripting Functionality.Best Practices for 3MF Export for 3D Printing.Best Practices for Sharing and Embedding USDz and GLB Files.License Server Installation (PC) - Custom.Client Error: Unsupported KeyShot Version.Server Error: Invalid Mac Address (HostID).Take test shots and get your shot right, before you start. Check and adjust focus with Canon, Nikon, Olympus or Fujifilm cameras. Set camera settings such as shutter speed, ISO and white balance directly from the program. Studios (Pro feature) allow you to combine and save scene/model/material variations in one file for quick creation and presentation. Understanding studios as they relate to multi-materials and cameras. Perfect your exposure, focus and composition. 0 Members and 1 Guest are viewing this board. Use live view magnification to punch-in on a section of video assist image. Add reminders, sketch motion paths and adjusting timingĬonfigure all of your composition guides, drawing layers and reference material from the Guide Layers side panel. Plan your scene and track your progress in the X-Sheet side panel. Plot and preview motion paths with the increment editor. Mark the screen to guide your animation with vector-based drawing tools. Adjust timing, reshoot sequences, and even restore deleted frames. And the hotkeys are fully configurable, so if you really like a feature that is not on the keypad, you can move it there.įrame-based editing as simple as drag and drop. With the Dragonframe keypad, you can stay focused on animating instead of hunting around with the mouse. Pop out reference videos into a synchronized player if you want it off to the side. Blend them with opacity, pull a chromakey (blue screen), and even assign a garbage matte to see just the part you want. Load multiple reference stills or videos and view them with your animation. The playback and stepping functions are fully customizable for your needs. Loop playback to get the sense of movement you’re aiming for. Step directly between live view and captured frames or switch to auto-toggle. Create beautiful animation, one frame at a time.
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